All 3 have to come back or with other worthy female characters in their capacity in leading ladies. Together these protagonists can serve genres in strategy/action-thrillers, action adventures, and platformer/shooters. I think Joanna Dark, Kameo and Joule Adams are the very good characters that fill different voids in Joanna you have the tough as nails spy, in Kameo you have a fearsome warrior princess, and in Joule you have a scrappy survivor. MGS has come a ways since their hyper masculine, dudebro image from the 360 eras, but there remains a problem of lack of female representation in leading roles.
Perfect Dark, Kameo and ReCore - this one is a bit of cheating and the last isn't old enough to be considered dormant, but it's an important game because right now the active platform mascots is a real sausage party.This IP needs to come back in a big bad way and soon. A great Banjo game is the gateway to other analogues to Nintendo offerings such as party games, racing games, and etc. I believe Banjo is the most important property to bring back now because it can serve the foundation for many more to come. Banjo-Kazooie - MGS is in dire need of family friendly game experiences for all ages and they need to do something about it sooner or later.My view on this has changed in the past few days, but here's my take if I had to give a Top 5. PGR (We have a circuit racer, and an open-world arcade racer - give us back our city-street "style-racer") Starlancer/Freelancer (Outer Worlds might scratch this itch, but maybe a way for Obsidian to sidestep T2/PD with a successor)Ĭonker (The original one, none of these VR or Spark versions) I need sim baseball)įuzion Frenzy (Give me mini-games with heavy Mixer integration/spectator influences)īlast Corps (Use that CD3 destruction tech for something else)Ĭrimson Skies (Obligatory and too obvious) High Heat Baseball (MLBPA licencing be damned. Jet Force Gemini (Always curious why this never went anywhere) Should keep the arena-brawler aspect like the original and Power Stone) Kung Fu Chaos (Smash competitor & KI alternative.
Ninja Blade/Otogi (I know MS doesn't own the Otogi IP, but I want that game current gen using cloud destruction) Mech Assault/Warrior/Battletech (Would rather pick-up-and-play more than hardcore sim use CD3 destruction tech) I don't understand why you're dunking on them) Most of the posts you quoted were real answers as to why it's not likely we'll see Rare games on Switch. (Btw: If you want interesting discussions, trying to insult the forum you're a member of is not the way to go. I'm going to guess that Microsoft wants to spread its ecosystem to other hardware platforms, and I'm not so sure if Nintendo (or Sony) is willing to allow that. They're talking about games like Fortnite, Rocket League, etc.Ĭ) Game Pass on other platforms could mean a lot of things.
While the Switch is a hybrid platform, it's more of a direct competitor than the DS was.Īlso: Did Rare ever release one of its self-owned AAA games for a Nintendo platform after the Xbox acquisition? There's your real answer.ī) Microsoft wants cross-play, but that doesn't mean that they're referring to their own games. And a bunch of them were published by other publishers. Click to shrink.What was wrong about my post?Ī) Those games were spinoffs released on a platform that wasn't a direct competitor to Microsoft's platforms.